Sunday, October 5, 2025

State Machines

 Creating n IK rig for the Mixamo character

So we can use a retargeter to export our necesary animations to our Mixamo character


Then create a Blend Space with our exported idle, jog, sprint animations


Then inside an animation blue pritn create a state machine


Then in the new scene under world setting select Animation_GameMode

Then set default paw class to our Pete BP


then select ABP_Pet in our Charcter BP inside our mesh



now we hsoudl atleast ee idle

int he Aniamtion blue print 



adding velocity seteting speed value to aniamtion run






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State Machines

 Creating n IK rig for the Mixamo character So we can use a retargeter to export our necesary animations to our Mixamo character Then create...